MOBILE / GOOGLE PLAY
Auto-Battle Got Me Killed
Auto-Battle Got Me Killed leaves the retreat to you
PREVIEW · Official Google Play description · Not played · Sources checked Oct 9, 2026. Our method.

Auto-Battle Got Me Killed hands the fighting to the character and keeps the dangerous judgment for you. The official description says combat and exploration are automatic, while you choose a build and when to stop. Extracting keeps the rewards already earned.
That makes a successful build an argument to continue, but not proof that continuing is safe. The developer warns that Special Floors and the boss can undo a run that was progressing comfortably. The question is whether the build’s apparent strength justifies exposing the rewards it has accumulated to another challenge.
Weapons, armor, rings and boons form a new build each run, according to the listing. A strong combination is therefore something to use now rather than assume you can reproduce immediately. Exact loss rules and extraction access are not fully documented in the description. If you enjoy the decision to bank a run more than directing every attack, investigate those limits: automatic fighting still needs someone willing to call it a day.
Sources & context
The Android description establishes automatic combat/exploration, extraction and rebuilding each run. It does not enumerate death losses or extraction eligibility on every floor. An older-looking presented review was not used to override the current advertised floor range.
- Official Google Play listing Checked Oct 9, 2026
One mechanic, the decision it creates, and a little dry humor.
