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The Hidden Scrolls

The Hidden Scrolls lets fear remove a retainer before death does

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PREVIEW · Official Steam listing · Not played · Sources checked Oct 9, 2026. Our method.

The Hidden Scrolls promotional illustration of a long-haired figure with a hat and weapon.
Official Steam promotional artwork Image source

A frightened retainer in The Hidden Scrolls may stop being part of the fight before being killed. The developer says companions can become bolder in desperation or break down and flee from terror. Fallen characters, meanwhile, face permanent death. The party has a state of mind as well as a roster.

Town preparation gives that distinction a concrete response. Yan Ying’s lectures are advertised as boosting morale, while Gan Jiang supplies weapons. Those are different kinds of support for the next expedition. The page does not give a threshold or duration, so a lecture cannot be called a guarantee that a particular retainer will stay.

The source also asks whether you would risk the party to bring back a companion lost in the wilds. It leaves the recovery conditions unspecified. A lost companion and a permanently dead character should not be quietly treated as the same recoverable state.

If expedition management appeals, inspect what keeps the group functioning when pressure rises. A weapon helps explain what a retainer can do; morale may affect whether they remain to do it. The advertised flee rule gives the town’s lectures a purpose beyond a generic preparation bonus.

Sources & context

The listing gives no fear threshold, flee duration or morale-boost amount. Its question about bringing back a lost companion does not establish resurrection after permanent death.

One mechanic, the decision it creates, and a little dry humor.

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The Hidden Scrolls lets fear remove a retainer before death doesPREVIEW

Another interesting decision.

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