EXPLORE YOUR WAY

THE CATALOGUE / 408 GAMES

Follow your curiosity.

Small games. Strange little rules.
Plenty of reasons to look closer.

Limitless Survivor artwork with an illustrated blonde character and title against a forest
217

SELECT / STACK

Limitless Survivor

The developer caps learned skills at five and contrasts maximizing favorites with balancing the loadout. Random item affixes can then add conditional effects such as chain lightning on a critical hit.

Lost Vessel artwork showing a small blue-eyed robot beside the title
218

ASSEMBLE / FUEL

Lost Vessel

The developer says assembling I.D.L.E. opens a second parallel skill queue, fueled by Voidshine made from combat, biology and fabrication materials. More simultaneous work is advertised to require supporting production.

Dodo Duckie artwork with a white duck in a propeller cap and an Out Now banner
219

SWITCH / RECOGNIZE

Dodo Duckie

The magical cap switches between side-scrolling and third-person views at will, according to the developer. Hidden paths and platforms are advertised reasons to change perspective while exploring.

A Love Letter in Snowfall artwork showing a woman in a white hat beside a snowy window
220

APPROACH / RESPOND

A Love Letter in Snowfall

The developer says key dialogue and action decisions shift affection and lead toward different endings. Its live-action romance is advertised through selectable approaches such as advancing or holding back, rather than one uninterrupted movie.

Fish to Cats artwork with colorful illustrated cats and fish surrounding the title
221

CATCH / FEED

Fish to Cats: Catch & Feed

The developer says feeding the island’s cats unlocks fishing skills, while catching legendary leviathans grants exclusive ultimate skills. A catch can therefore feed further fishing progression rather than only a collection.

Nightmare Frontier artwork with armed silhouettes, blue-green mist and a V1.0 Out Now banner
222

RECRUIT / ATTRACT

Nightmare Frontier

Crew Fears change the monsters and materials in Nightmare Frontier’s raids. Two dated French reports complicate that control: one enjoys slow resource gathering, while another loses interest after repeated runs.

Gurei artwork with a masked sword-wielding figure and a glowing blade
223

ORDER / ABSORB

Gurei

Kami can be fought in any order, but their strength depends on the chosen path. Each victory also grants a new ability, making postponement a tradeoff between the power gained first and the challenge left for later.

Cloudrooms promotional art with two armchairs beside a window onto clouds.
225

NOTICE / SIGNAL

Cloudrooms

The developer says both a normal corridor and an anomalous one end through the same door. The difference is whether you press the alarm first; a wrong decision restarts the loop.

Cat Gladiator promotional illustration with an armored cat facing a blue dragon.
226

FORGE / SUPPORT

Cat Gladiator

The developer describes armor that can improve attack, defense and critical stats or item cooldown and casting efficiency. A boss-material upgrade can therefore support an item plan rather than only a weapon’s direct damage.

Cat Isle promotional pixel art with a black cat and a town square.
227

OBSERVE / STOCK

Cat Isle

The developer describes cats with different preferences and asks the caretaker to balance shop supplies around them. Expanding the island is therefore advertised to require observing demand rather than treating every visitor as the same customer.

Incremental Infinity title on a dark background with number shapes.
228

GROW / RESTART

Incremental Infinity

The player’s number represents both health and size. Defeat resets that number to one but preserves upgrades, according to the developer, separating the current body’s growth from its retained progression.