
BOUNCE / DELIVER
PizzaBoy
Nearby monsters can steal slices from the delivery. The air-dash bounces off walls for extra reach, while exploring the map’s secrets is advertised to affect chapter and game endings.
THE CATALOGUE / 408 GAMES
Small games. Strange little rules.
Plenty of reasons to look closer.

BOUNCE / DELIVER
Nearby monsters can steal slices from the delivery. The air-dash bounces off walls for extra reach, while exploring the map’s secrets is advertised to affect chapter and game endings.

COMPARE / ADMIT
Compare arriving plates with the parking lot’s list, then admit or refuse vehicles. Tickets supply new plates and other information as a persistent unauthorized visitor disrupts the shift.

PLACE / ADAPT
Buy and place pegs to design a scoring layout, then face a mascot whose advertised challenges include mid-round shuffles. Stickers and peg supercharges modify the run alongside that interruption.

SORT / SHELVE
One skill sorts held tapes numerically; another automatically places them on the shelf in the correct order. Shelf highlighting uses the topmost held tape as its reference.

BID / COMBINE
Players secretly bid for wanted cards, with tied bids resolved by dice. The resulting hand attacks while a backup hand helps defend, giving the auction a consequence beyond collection.

INSPECT / LIMIT
This explicit adult workplace fantasy rewards identifying policy violations with Authority, rating and salary, while a full stress meter ends the employee’s visit. The mechanics combine supervisory power with sexual intrusion.

CHOOSE / READ
Choose the genders of both the protagonist and partner. The developer says the choice changes portraits, sprites, dialogue, forms of address and CGs, without claiming a particular change to the plot.

MARK / SHEATHE
Move between enemies, mark them with slashes, then sheath the sword to release a finishing attack. The developer identifies the free release as a proof of concept made during a two-month final project.

RECOVER / ATTRIBUTE
Items activate memory spots, and not every recovered memory belongs to you. Sleeping and waking changes room connections, items and character locations, separating interpretation from remembering a route.

TRACE / IDENTIFY
Use a fictional desktop’s browser and social platforms to trace a family, then fill each genealogy node with the correct name, birth year and portrait. A plausible face alone does not complete the advertised record.

RESTORE / PREPARE
Corruption Waves reduce every soul’s Karma. A Lost Soul that falls too low becomes a Shadow, while Recollectors gather loose Faith before it fades.

RECRUIT / RETAIN
The developer describes angels as weapon-bearing allies with individual passives, and says their weapons can be kept after completing a run. Currency also upgrades angels outside the fight.