
DEFEND / SACRIFICE
Dealer's Dice
The developer’s Hot Fix 1.0.4 gives Tsunami Dice a failure-boundary job: when an enemy reaches the deadline, the die is destroyed instead of losing a heart, and a tsunami pushes enemies back.
THE CATALOGUE / 408 GAMES
Small games. Strange little rules.
Plenty of reasons to look closer.

DEFEND / SACRIFICE
The developer’s Hot Fix 1.0.4 gives Tsunami Dice a failure-boundary job: when an enemy reaches the deadline, the die is destroyed instead of losing a heart, and a tsunami pushes enemies back.

GROW / EXTRACT
Update 13 gives every plant an extractable gene, but says some genes require story progress. Growing a collection and advancing the story can open different parts of the same genetics system.

WIN / CONTINUE
Version 1.3.0 says the endless boss returns stronger after defeat while your army and gold remain. Dragon Teeth also carry across chapters and purchase permanent skills.

BUILD / REVISE
Update 1.1 uses Construction Materials for house changes and their full-price refunds. Cash can fill a materials shortage, but the developer says it cannot be converted back.

SOLVE / SURFACE
A released level update describes water continuing to rise as you progress through The Flooded Rooms. Its second new level begins fully submerged and asks you to find air pockets.

LEVEL / SWITCH
The developer’s Fast-Paced mode levels 30% faster and halves upgrade prices. It can be selected from the main menu, and the developer says achievements remain available in either mode.

UNITE / COMPETE
Version 1.4 says reformists leaving the SPD form or join the Social-Republican Party. Internal disagreement can change who competes outside the party, rather than only adjust an internal meter.

READ / SORT
The developer adds several ways to sort cookies and construction parts, but two selected reports disagree with what the game accepts as correct. The appeal depends on enjoying its categories as well as making your own neat piles.

CHOOSE / REROLL
The released Challenge Mode offers three random passive upgrades every two floors, with escalating reroll costs. Every ten floors, gold can instead recruit a random character from the Blacksmith.

UNLOCK / TOGGLE
Update 1.1 adds individual toggles for automatic abilities such as drones, dynamite and worms. Disabled abilities stop firing, and the game remembers your choices.

COUNT / RESTOCK
Daily Supplies counts matching boxes at End Day, with a partly used box still counting as one. It also sells nonmatching nonempty boxes in an active supply area, making the list a storage rule as well as an order.

DIE / ASSIST
Update 2.1 lets dead players who have become fish spit water every three seconds to push enemies. A death can change a teammate’s job without immediately ending their contribution.