EXPLORE YOUR WAY

THE CATALOGUE / 408 GAMES

Follow your curiosity.

Small games. Strange little rules.
Plenty of reasons to look closer.

A horned figure sits in a dark red hall beside the Chinese and English Idle Demon Lord titles.
145

PREVIEW / SELECT

Idle Demon Lord

Tier previews display enemy stats and expected rewards. A combat simulation also returns a win rate and estimated kill-turn range based on current power, giving the selection an explicit forecast.

A tilted ocean liner at night appears behind the Titanic Escape Simulator logo.
146

INVESTIGATE / REROUTE

Titanic Escape Simulator™

Explore and investigate before the iceberg impact, then face rising water, tilted decks and blocked routes. Familiar space is advertised to change as the fictional survival phase develops.

Illustrated competitors leap and balance around the Galumb title amid colorful obstacles.
147

ANSWER / ADVANCE

Galumb

Some obstacle sections present maths or general-knowledge questions. A wrong answer closes the path, putting a knowledge check inside the physical race and brawl.

Low-poly off-road vehicles climb a mountain route beside the Bar After Bar title.
148

MIX / STEER

Bar After Bar

Five friends drive toward a mountain summit while mixing and throwing drinks. The official short description says greater drunkenness makes driving harder.

Low-poly hunter with a shotgun and cattle beside the Moo Who? logo
149

IMITATE / HIDE

Moo Who?

Animal players must imitate their assigned species into a microphone. Missing a sound-pressure moment brings buzzing flies that make their location easier for hunters to spot.

Mall title over four figures and scattered products between store fronts
150

SORT / TARGET

Mall: Tidy Up Together

The topmost held product tells the shelf highlighter, matching-product highlighter and auto-collector what to target. A sorting tool changes the organization of the products in your hand.

Minsgon Simulator logo over a garden gate and colorful creatures
151

CARE / SELL

Minsgon Simulator

Petting, feeding and cleaning make Minsgons happier and raise their sale value, according to the developer. Training and evolution also increase value, while the shop lets you set a price or keep a creature.

Gas-masked figure beside the FEAR OF FAITH logo on a dark red wall
152

FUEL / EXPLORE

FEAR OF FAITH

An active generator restores faith and slightly tames monsters, but blocks paths containing valuable loot. Spellcasting consumes the same faith the light helps restore.

Lazy Witch’s Factory logo with an illustrated group of fantasy characters
153

CONTRACT / PRODUCE

Lazy Witch's Factory

Demonic contracts can change recipes or turn excess iron ore into a gem during a 30-minute debt-repayment run. The developer says the shift resets everything except what you learned.

Brigador Killers logo above a black-and-white tank
154

SALVAGE / DEPLOY

Brigador Killers

The developer’s current Early Access account distinguishes narrative missions with limited weapon options from a progression campaign that accepts gathered equipment. Salvage and fabrication feed the arsenal used for later deployments.

Cozy Marbles logo amid a colorful marble course and a smiling red marble
155

BUILD / DEFINE

Cozy Marbles

Checkpoints can divide a track, while multiple start and finish lines can be placed where you choose. Building a marble course includes defining the race through it.

Left Not Right logo over red-haired and green-haired characters and a small dog
156

COORDINATE / PROTECT

Left Not Right

One player controls Lefty and Righty simultaneously with separate hands. Hurt either character and the other feels it too; both need to reach the goal before the time limit.